Kavya

Be first to animate with Kavya

Join the early access list for studios and creators.

From static PNG to living animation

Kavya runs the full 2D animation pipeline: cutting, layering, rigging and animating. No frame-by-frame, no image-to-video. Just the highest-quality skeletal animations, fully editable and exported as .json, .skel and .atlas.

Be first to animate with Kavya

Join the early access list for studios and creators.

Private beta launching soon.

Static PNG
Animation #1
Animation #2
Animation #3

See Kavya in action

How it works

One image in. A fully rigged, animated character out.

01

Upload Static PNG

Drop in a single flat illustration. No layers, no prep.

Senator cut into separate layers02

Auto Cut & Layers

Every part is separated and the hidden areas behind it are filled in.

03

Auto Rig

Bones are placed and bound to each part, ready to move like a real rig.

04

Apply Animation

Pick a motion and get clean, editable skeletal animation.

Model Kavya

Kavya is our own AI model, trained and fine-tuned specifically for 2D animation: cutting, layering, rigging and animating. It doesn't generate video. It builds the same production rig an animator would, just in a fraction of the time.

  • Auto cutting & inpainting

    Parts are separated and occluded areas are painted back in.

  • Layering & draw order

    Correct depth and slot order, front to back.

  • Mesh generation

    Deformable meshes with clean hulls and vertices.

  • Weights & skinning

    Vertices bound to bones for smooth bends.

  • Bone hierarchy

    Anatomically sensible skeletons, root to tip.

  • Inverse kinematics (IK)

    Limbs that reach, plant and follow targets.

  • Physics constraints

    Hair, cloth and accessories with natural secondary motion.

  • Transform & path constraints

    Linked motion and movement along curves.

  • Mesh deformation (FFD)

    Squash, stretch and free-form shape changes.

  • Skins & attachments

    Swap outfits, weapons and variants on one rig.

  • Procedural animation

    Idle, loops and actions generated from motion priors.

  • Runtime-ready exports

    .json, .skel and .atlas for every major game engine.

Use cases

Slot & casino games

Symbol idle and win animations at the volume studios actually ship.

Mobile & casual games

Characters, enemies and props rigged in minutes instead of days.

Creators & VTubers

Bring a single illustration to life without learning a rigging tool.

Why Kavya

Quality

Games can't ship on video.

Frame-by-frame and image-to-video look fine in a demo, then fall apart in production: heavy sprite sheets, wobbling details and nothing an animator can fix. Kavya builds the rig itself, so every motion is clean, light and fully yours to tweak.

  • Frame-by-frame & AI video

    Flat pixels that jitter, drift off-model and can't be edited or looped cleanly.

  • Kavya

    Real bones, meshes and keys. Crisp at any resolution, loops perfectly, drops straight into the engine.

Speed

From PNG to shippable in minutes.

The cutting, rigging and keying that eats an animator's week happens while you grab a coffee. Fill a full slot symbol set, a casino lobby or a 2D game's cast in the time it used to take to rig one character.

Cut, rig & 2 animation states per asset

Animator by hand~12-72 hours
Kavya5-30 minutes
Slot gamesCasino games2D games

Be first to animate with Kavya

Join the early access list for studios and creators.